RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers89.228.225.90:25565
Offline Full Queue Fresh wipe Wipe due No query

CraftGames Random Chaos Yearly -1

Offline 89.228.225.90:25565 checked 17d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,719top 71%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does CraftGames Random Chaos Yearly -1 wipe?

To tell the rhythm of CraftGames Random Chaos Yearly -1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was made.

Lists and filters

How should you read the tags on CraftGames Random Chaos Yearly -1?

These are the tags CraftGames Random Chaos Yearly -1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does CraftGames Random Chaos Yearly -1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CraftGames Random Chaos Yearly -1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does CraftGames Random Chaos Yearly -1 hold among Rust servers?

Player hours over seven days put CraftGames Random Chaos Yearly -1 at #15,719, in the top 71% of all ranked servers.

How full does CraftGames Random Chaos Yearly -1 get?

CraftGames Random Chaos Yearly -1 is not responding; status offline, last seen 17 days 17 hours ago.

Server

Which location does CraftGames Random Chaos Yearly -1 run from?

No region comes from CraftGames Random Chaos Yearly -1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.228.225.90:25565.

What Rust version is CraftGames Random Chaos Yearly -1 on?

Rust network protocol 2634 and build 167398 on Linux is the build CraftGames Random Chaos Yearly -1 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is CraftGames Random Chaos Yearly -1, and is it online now?

Reading: offline. CraftGames Random Chaos Yearly -1 last answered 17 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does CraftGames Random Chaos Yearly -1 enforce, and what are its settings?

Reading the name gives no gather rate for CraftGames Random Chaos Yearly -1. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on CraftGames Random Chaos Yearly -1?

Check: map. Procedural, generated by the game, on CraftGames Random Chaos Yearly -1.

Connection

How can you get onto CraftGames Random Chaos Yearly -1?

Press F1 in Rust and enter client.connect 89.228.225.90:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.