CraftGames Random Chaos Yearly -1
Offline 89.228.225.90:25565 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 132/100
- 79/700
- 16/200
- 23/1000
- 256/700
Quick answers
from the figures on this pageWipe schedule
When does CraftGames Random Chaos Yearly -1 wipe?
To tell the rhythm of CraftGames Random Chaos Yearly -1, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was made.
Lists and filters
How should you read the tags on CraftGames Random Chaos Yearly -1?
These are the tags CraftGames Random Chaos Yearly -1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does CraftGames Random Chaos Yearly -1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CraftGames Random Chaos Yearly -1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does CraftGames Random Chaos Yearly -1 hold among Rust servers?
Player hours over seven days put CraftGames Random Chaos Yearly -1 at #15,719, in the top 71% of all ranked servers.
How full does CraftGames Random Chaos Yearly -1 get?
CraftGames Random Chaos Yearly -1 is not responding; status offline, last seen 17 days 17 hours ago.
Server
Which location does CraftGames Random Chaos Yearly -1 run from?
No region comes from CraftGames Random Chaos Yearly -1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.228.225.90:25565.
What Rust version is CraftGames Random Chaos Yearly -1 on?
Rust network protocol 2634 and build 167398 on Linux is the build CraftGames Random Chaos Yearly -1 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is CraftGames Random Chaos Yearly -1, and is it online now?
Reading: offline. CraftGames Random Chaos Yearly -1 last answered 17 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does CraftGames Random Chaos Yearly -1 enforce, and what are its settings?
Reading the name gives no gather rate for CraftGames Random Chaos Yearly -1. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on CraftGames Random Chaos Yearly -1?
Check: map. Procedural, generated by the game, on CraftGames Random Chaos Yearly -1.
Connection
How can you get onto CraftGames Random Chaos Yearly -1?
Press F1 in Rust and enter client.connect 89.228.225.90:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.