Local server 261
Offline 89.222.124.22:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 127/100
- 112/225
- 146/700
- 15/200
- 48/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Local server 261 follow?
To tell the rhythm of Local server 261, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 15 hours ago.
Tags
How should you read the tags on Local server 261?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local server 261 appear in Rust Metrics lists and filters?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Population
Where does Local server 261 sit in the rankings?
Player hours over seven days put Local server 261 at #15,901, in the top 72% of all ranked servers.
What player count does Local server 261 carry?
Reading for Local server 261: offline at this moment; last seen 20 days 15 hours ago.
Server details
What location is Local server 261 hosted in?
Reading: location. Local server 261 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.222.124.22:28015.
What Rust version is Local server 261 on?
Reading: Local server 261, Rust network protocol 2332, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local server 261, and is it online now?
Reading: offline. Local server 261 last answered 20 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
How is Local server 261 configured, and what rules are in force?
Reading the name gives no gather rate for Local server 261. The group limit is not published. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC off, Valve's system.
How to join
What do you do to join Local server 261?
Press F1 in Rust and enter client.connect 89.222.124.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.