RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h7 Scan5 min
‹ All servers89.218.13.145:28015
Offline Full Queue Fresh wipe Wipe due No query

[Rust.kz] Mod

Offline EU 89.218.13.145:28015 checked 27d ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,275top 69% · #2504 in EU
Last wipe27d agoweekly schedule
Next wipe21hThu 29 Oct, 17:24 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 29 October, 17:24 UTC, in 21h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does [Rust.kz] Mod wipe, and when?

An estimate from weekly: 7 days after its last wipe gives [Rust.kz] Mod's next wipe. Due on Thursday 29 October at 17:24 UTC is its next wipe. 27 days 2 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Tag meanings

Which tags does [Rust.kz] Mod carry, and what do they mean?

Tags published by [Rust.kz] Mod, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp500 (Max players): 500 slots in total; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [Rust.kz] Mod appear in Rust Metrics lists and filters?

On Rust Metrics, [Rust.kz] Mod sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player count

Where does [Rust.kz] Mod sit in the rankings?

Ranked by seven-day player hours, [Rust.kz] Mod sits at #16,275 and #2,504 in Europe, inside the top 69%.

What is the population on [Rust.kz] Mod?

Reading for [Rust.kz] Mod: offline at this moment; last seen 27 days 2 hours ago.

Operator and location

Which location does [Rust.kz] Mod run from?

Its EU tag places [Rust.kz] Mod in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 89.218.13.145:28015.

What Rust version is [Rust.kz] Mod on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by [Rust.kz] Mod. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [Rust.kz] Mod, and is it online now?

Check: connection. [Rust.kz] Mod is offline at this moment. Last contact was 27 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does [Rust.kz] Mod enforce, and what are its settings?

Reading the name gives no gather rate for [Rust.kz] Mod. The cap on groups is 10 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto [Rust.kz] Mod?

Check: join. Open Rust, press F1, then enter client.connect 89.218.13.145:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,^w,EU,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp500
Max players 500 slots in total.
ts10
Group limit You may team up with at most 10.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.