Legion's Rest
Online NA 89.213.214.39:28000 checked 9m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 125,556–148,413 · memory 2,993 MBUptime
10 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/175
- 9/90
- 5/1000
- 3/15
- 1/50
- 1/50
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Legion's Rest?
An average of 9 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 29 hours in.
How often does Legion's Rest wipe, and when?
Once a month Legion's Rest wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 3 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Legion's Rest?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from Legion's Rest. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Legion's Rest?
Rust Metrics lists featuring Legion's Rest: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Legion's Rest sit in the rankings?
Top 29% of all ranked servers: Legion's Rest takes #6,447 on seven-day player hours and #1,031 in North America.
How full does Legion's Rest get?
Current headcount on Legion's Rest: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 23:00 UTC, 1 players on average.
Server details
Which location does Legion's Rest run from?
Its NA tag places Legion's Rest in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.213.214.39:28000.
What Rust version is Legion's Rest on?
Rust network protocol 2635 and build 168909 on Linux is the build Legion's Rest runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Legion's Rest?
Reading: 11 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 148,413. Buildings, deployables and all else included. Reading: 3,846 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Legion's Rest, and is it online now?
Check: connection. Legion's Rest is online at this moment. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Legion's Rest enforce, and what are its settings?
Check: gather rate. The name Legion's Rest does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Legion's Rest?
From seed 550897382, the game generates the procedural map on Legion's Rest. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join Legion's Rest?
Press F1 in Rust and enter client.connect 89.213.214.39:28000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
