KOLA_LOX
Offline 89.209.57.168:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 120/100
- 186/225
- 57/700
- 5/200
- 24/1000
Quick answers
from the figures on this pageWipe schedule
How often does KOLA_LOX wipe, and when?
The rhythm of KOLA_LOX's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 47 days 19 hours ago.
Tag meanings
Which tags does KOLA_LOX carry, and what do they mean?
These are the tags KOLA_LOX publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163558 (Build): Game build reading: 163558; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show KOLA_LOX?
Rust Metrics lists featuring KOLA_LOX: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does KOLA_LOX hold among Rust servers?
Player hours over seven days put KOLA_LOX at #13,247, in the top – of all ranked servers.
How full does KOLA_LOX get?
Reading for KOLA_LOX: offline at this moment; last seen 39 days 15 hours ago.
Server details
Where does KOLA_LOX sit?
Reading: location. KOLA_LOX gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.209.57.168:28015.
What Rust version is KOLA_LOX on?
Version check: Rust network protocol 2633 and build 163558 on Windows, run by KOLA_LOX. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on KOLA_LOX, and is it online?
KOLA_LOX reports offline. The last reading came 39 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Settings and map
How is KOLA_LOX configured, and what rules are in force?
Check: gather rate. The name KOLA_LOX does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on KOLA_LOX?
Procedural map on KOLA_LOX, made by the game's generator.
How to join
What do you do to join KOLA_LOX?
Check: join. Open Rust, press F1, then enter client.connect 89.209.57.168:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.