RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h50 Scan5 min
‹ All servers89.209.236.173:28015
Offline Full Queue Fresh wipe Wipe due No query

KOLA_LOX

Offline 89.209.236.173:28015 checked 40d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 3 /4

Players now

75% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,800no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does KOLA_LOX wipe?

The rhythm of KOLA_LOX's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 47 days 5 hours ago the current world was made.

Lists and filters

Which tags does KOLA_LOX carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163558 (Build): Build 163558; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from KOLA_LOX. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does KOLA_LOX appear in Rust Metrics lists and filters?

These Rust Metrics lists carry KOLA_LOX: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does KOLA_LOX hold among Rust servers?

Ranking for KOLA_LOX: #10,800 on seven-day player hours, top – of all ranked servers.

What is the population on KOLA_LOX?

Reading for KOLA_LOX: offline at this moment; last seen 40 days 5 hours ago.

Server details

Where does KOLA_LOX sit?

No region comes from KOLA_LOX. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.209.236.173:28015.

What Rust version is KOLA_LOX on?

Rust network protocol 2633 and build 163558 on Windows is the build KOLA_LOX runs. Matching protocol is required to join. Let Steam update your game.

Is KOLA_LOX up, and how often does it stay up?

Reading: offline. KOLA_LOX last answered 40 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.

Map and rules

What rules does KOLA_LOX enforce, and what are its settings?

Check: gather rate. The name KOLA_LOX does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is KOLA_LOX on?

Check: map. Procedural, generated by the game, on KOLA_LOX.

Connection

What do you do to join KOLA_LOX?

Check: join. Open Rust, press F1, then enter client.connect 89.209.236.173:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163558,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163558
Build Build 163558.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.