My test
Offline 89.208.22.43:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
How often does My test wipe, and when?
The rhythm of My test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 10 hours ago.
Tag meanings
How should you read the tags on My test?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My test hold among Rust servers?
Player hours over seven days put My test at #15,299, in the top 71% of all ranked servers.
What is the population on My test?
Reading for My test: offline at this moment; last seen 14 days 23 hours ago.
Server details
What location is My test hosted in?
Reading: location. My test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.208.22.43:28015.
What Rust version is My test on?
Rust network protocol 2634 and build 167398 on Windows is the build My test runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My test, and is it online?
Check: connection. My test is offline at this moment. Last contact was 14 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.
Map and rules
How is My test configured, and what rules are in force?
Reading the name gives no gather rate for My test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is My test on?
Procedural map on My test, made by the game's generator.
Connection
What do you do to join My test?
Press F1 in Rust and enter client.connect 89.208.22.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.