My test
Offline 89.208.22.43:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:24 UTC18d ago | 1 | – | running | 0 |
| Sun 4 Oct, 20:30 UTC23d ago | 0 | – | 5.5 days | 0 |
| Mon 14 Sep, 09:59 UTC44d ago | 0 | – | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 189/225
- 123/700
- 11/200
- 49/1000
Quick answers
from the figures on this pageReset cycle
What happens on My test when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does My test wipe, and when?
There is no next wipe to predict: My test wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 2 hours ago.
Tag meanings
How should you read the tags on My test?
Tags published by My test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My test appear in Rust Metrics lists and filters?
On Rust Metrics, My test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does My test hold among Rust servers?
Player hours over seven days put My test at #15,443, in the top 71% of all ranked servers.
How full does My test get?
Reading for My test: offline at this moment; last seen 15 days 11 hours ago.
Server
What location is My test hosted in?
Reading: location. My test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 89.208.22.43:28015.
What Rust version is My test on?
Rust network protocol 2634 and build 167398 on Windows is the build My test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My test, and is it online now?
Check: connection. My test is offline at this moment. Last contact was 15 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is My test configured, and what rules are in force?
Check: gather rate. The name My test does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is My test on?
The game generates a procedural map for My test.
Join
What do you do to join My test?
Press F1 in Rust and enter client.connect 89.208.22.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.