PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES
Online 89.207.66.19:28016 checked 1h ago
Server instruments
last reading Wed 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 82,068–99,526 · memory 3,324 MBUptime
13 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 05:11 UTC, in 11h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 05:11 UTC11h
- WPT 2Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 3Thu 12 Nov, 05:11 UTC14d 11h
- WPT 4Thu 26 Nov, 05:11 UTC28d 11h
- WPT 5Thu 3 Dec, 19:00 UTC36d 0hFW
- WPT 6Thu 10 Dec, 05:11 UTC42d 11h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:11 UTC13d ago | 2 | – | running | 0 |
| Fri 2 Oct, 18:30 UTC25d ago | 3 | halved by day 1 | 12.4 days | 0 |
| Thu 17 Sep, 04:40 UTC41d ago | 2 | halved by day 13 | 15.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/100
- 5/100
- 13/200
- 19/200
- 3/50
- 2/20
Quick answers
from the figures on this pageReset cycle
What happens on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 32 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 7 it fell below half when it didn't.
What wipe timing does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES follow?
The prediction follows its tag, because too few of PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES's wipes are on record to confirm its schedule. Due on Thursday 29 October at 05:11 UTC is its next wipe. 13 days 12 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tag meanings
Which tags does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES carry, and what do they mean?
These are the tags PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES appear in Rust Metrics lists and filters?
On Rust Metrics, PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES sit in the rankings?
Player hours over seven days put PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES at #5,922, in the top 27% of all ranked servers.
What is the population on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?
Current headcount on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 0 players, at 14:00 UTC over the last 48 hours.
Operator and location
Which location does PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES run from?
Reading: location. PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 89.207.66.19:28016.
What Rust version is PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES on?
Rust network protocol 2635 and build 168909 on Windows is the build PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?
Reading: 69 server fps on average across the last 48 hours. It never dropped below 60. Reading: 99,526 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,072 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES, and is it online?
Check: connection. PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES is online at this moment. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?
No gather rate appears in the name: PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?
From seed 1832977638, the game generates the procedural map on PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to PvP | TEAMRUST | SOLO-Max2 | SKIN | KITS | EVENTS | RAID BASES?
Press F1 in Rust and enter client.connect 89.207.66.19:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://team.gamestores.app/ is where its website sits.
