RUST METRICSFlight deck · live data
Data live Servers11,633 Players48,252 Populated3,188 Fresh wipes 3 h103 Scan5 min
‹ All servers89.204.93.84:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 89.204.93.84:28015 checked 24d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,993top 70%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Local server 261 wipe?

Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 44 days 12 hours ago.

Lists and filters

How should you read the tags on Local server 261?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Local server 261?

These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Population

Where does Local server 261 sit in the rankings?

Ranking for Local server 261: #15,993 on seven-day player hours, top 70% of all ranked servers.

What is the population on Local server 261?

Local server 261 is not responding; status offline, last seen 24 days 23 hours ago.

Operator and location

What location is Local server 261 hosted in?

Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.204.93.84:28015.

What Rust version is Local server 261 on?

Version check: Rust network protocol 2332 on Windows, run by Local server 261. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Local server 261, and is it online now?

Reading: offline. Local server 261 last answered 24 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.

Settings and map

What settings and rules apply on Local server 261?

Reading the name gives no gather rate for Local server 261. Check: group limit. None published. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: anti-cheat. VAC, Valve's system, is on.

How to join

How can you get onto Local server 261?

Press F1 in Rust and enter client.connect 89.204.93.84:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.