RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers89.149.199.121:28015
Offline Full Queue Fresh wipe Wipe due No query

[WILDCORE] EU 2X | TEST | WEEKLY

Offline EU 89.149.199.121:28015 checked 15d ago

2x trio weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,255top 71% · #2565 in EU
Last wipe15d agoweekly schedule
Next wipe5d 18hTue 3 Nov, 21:24 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Tuesday 3 November, 21:24 UTC, in 5d 18h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does [WILDCORE] EU 2X | TEST | WEEKLY follow?

The estimate for [WILDCORE] EU 2X | TEST | WEEKLY's next wipe comes from weekly: 7 days after its last wipe. Due on Tuesday 3 November at 21:24 UTC is its next wipe. The world in play was created 15 days 5 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

Tags published by [WILDCORE] EU 2X | TEST | WEEKLY, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts3 (Group limit): You may team up with at most 3; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [WILDCORE] EU 2X | TEST | WEEKLY?

On Rust Metrics, [WILDCORE] EU 2X | TEST | WEEKLY sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

Population

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold among Rust servers?

Top 71% of all ranked servers: [WILDCORE] EU 2X | TEST | WEEKLY takes #15,255 on seven-day player hours and #2,565 in Europe. Check: group rank. #519 among trio servers.

How full does [WILDCORE] EU 2X | TEST | WEEKLY get?

Reading for [WILDCORE] EU 2X | TEST | WEEKLY: offline at this moment; last seen 15 days 4 hours ago.

Server

Where does [WILDCORE] EU 2X | TEST | WEEKLY sit?

Reading: location. The EU tag puts [WILDCORE] EU 2X | TEST | WEEKLY in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.149.199.121:28015.

What Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?

Reading: [WILDCORE] EU 2X | TEST | WEEKLY, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is [WILDCORE] EU 2X | TEST | WEEKLY, and is it online now?

Check: connection. [WILDCORE] EU 2X | TEST | WEEKLY is offline at this moment. Last contact was 15 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on [WILDCORE] EU 2X | TEST | WEEKLY?

Gather rate check: 2x. That comes from the name [WILDCORE] EU 2X | TEST | WEEKLY. The group cap is 3 players, read as trio. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is [WILDCORE] EU 2X | TEST | WEEKLY on?

Procedural map on [WILDCORE] EU 2X | TEST | WEEKLY, made by the game's generator.

How to join

What do you do to join [WILDCORE] EU 2X | TEST | WEEKLY?

Press F1 in Rust and enter client.connect 89.149.199.121:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts3

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts3
Group limit You may team up with at most 3.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.