Test-1
Offline 89.125.214.191:28016 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 184/225
- 78/700
- 7/200
- 18/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Test-1 follow?
The rhythm of Test-1's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 16 hours ago the current world was made.
Tags
How should you read the tags on Test-1?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; hf7b64e55 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it from Test-1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test-1 appear in Rust Metrics lists and filters?
On Rust Metrics, Test-1 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Last wipe: In the last 2 weeks.
Population
Where does Test-1 sit in the rankings?
Player hours over seven days put Test-1 at #15,082, in the top 70% of all ranked servers.
How full does Test-1 get?
Test-1 is not responding; status offline, last seen 13 days 16 hours ago.
Server details
Where does Test-1 sit?
No region tag on Test-1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.125.214.191:28016.
What Rust version is Test-1 on?
Rust network protocol 2332 on Windows is the build Test-1 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test-1, and is it online?
Check: connection. Test-1 is offline at this moment. Last contact was 13 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Settings and map
What rules does Test-1 enforce, and what are its settings?
No gather rate appears in the name: Test-1. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Test-1?
Check: map. Procedural, generated by the game, on Test-1.
How to join
How do you connect to Test-1?
Check: join. Open Rust, press F1, then enter client.connect 89.125.214.191:28016. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.