RUST METRICSFlight deck · live data
Data live Servers11,859 Players101,852 Populated3,917 Fresh wipes 3 h538 Scan5 min
‹ All servers89.125.140.198:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla

Offline 89.125.140.198:28015 checked 16d ago

quad moddedoxidesoftcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,327top 71%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep14 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers, and #606 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:52 UTC26d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Vanilla wipe?

Its rhythm cannot be told from the wipes of Vanilla on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 14 hours ago.

Tags

How should you read the tags on Vanilla?

These are the tags Vanilla publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): The region field is empty; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Vanilla?

On Rust Metrics, Vanilla sits in these lists: Rust tutorial servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Game mode: Softcore; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad.

Player count

What position does Vanilla hold among Rust servers?

Ranking for Vanilla: #15,327 on seven-day player hours, top 71% of all ranked servers. Among servers in quad, it stands at #606.

What player count does Vanilla carry?

Vanilla is not responding; status offline, last seen 16 days 2 hours ago.

Server details

Where does Vanilla sit?

No region comes from Vanilla. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.125.140.198:28015.

What Rust version is Vanilla on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Vanilla. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Vanilla, and is it online?

Check: connection. Vanilla is offline at this moment. Last contact was 16 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is Vanilla configured, and what rules are in force?

No gather rate appears in the name: Vanilla. Groups stop at 4 players. The label given is quad. The mode is softcore. Note the following: Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Vanilla?

The game generates a procedural map for Vanilla.

Join

How do you connect to Vanilla?

Press F1 in Rust and enter client.connect 89.125.140.198:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,^t,gmsoftcore,cs166652,ts4,^o^z

Game

gmsoftcore
Game mode Check: ruleset. Softcore, the easier option.
mp20
Max players The server holds 20 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code The region field is empty.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.