Sandbox and Testserver
Offline EU 89.12.233.232:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/50
- 4/200
- 3/100
- 5/100
- 2/200
- 5/20
Quick answers
from the figures on this pageReset cycle
What wipe timing does Sandbox and Testserver follow?
From the force wipe, the next wipe of Sandbox and Testserver is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 41 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Sandbox and Testserver?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): The server browser files it under Europe from Sandbox and Testserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Sandbox and Testserver appear in Rust Metrics lists and filters?
On Rust Metrics, Sandbox and Testserver sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Sandbox and Testserver sit in the rankings?
Ranked by seven-day player hours, Sandbox and Testserver sits at #15,498 and #2,528 in Europe, inside the top 68%.
What is the population on Sandbox and Testserver?
Reading for Sandbox and Testserver: offline at this moment; last seen 41 days 20 hours ago.
Operator and location
What location is Sandbox and Testserver hosted in?
Reading: location. The EU tag puts Sandbox and Testserver in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 89.12.233.232:28015.
What Rust version is Sandbox and Testserver on?
Rust network protocol 2633 and build 163794 on Windows is the build Sandbox and Testserver runs. To get in, your game needs the same protocol; Steam applies the update.
Is Sandbox and Testserver up, and how often does it stay up?
Sandbox and Testserver reports offline. The last reading came 41 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
How is Sandbox and Testserver configured, and what rules are in force?
Reading the name gives no gather rate for Sandbox and Testserver. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join Sandbox and Testserver?
To join: start Rust, press F1 and type client.connect 89.12.233.232:28015. Or press Launch Rust here and Steam opens the game and connects you.