RUST METRICSFlight deck · live data
Data live Servers11,697 Players60,803 Populated3,467 Fresh wipes 3 h114 Scan5 min
‹ All servers89.11.220.158:28015
Online Full Queue Fresh wipe Wipe due No query

CyberBoys | Norway | 3X

Online 89.11.220.158:28015 checked 9m ago

3x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 174 SERVER FPS

Server fps

48 h low 99 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,009 ×1000

Entities

48 h range 57,893–70,117 · memory 1,560 MB
1239 ET SINCE RESTART 05:04

Uptime

5 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,230top 32%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Memory1,560MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:02 UTC20d ago 2 – running 0
Sat 3 Oct, 11:54 UTC24d ago 0 – 4.8 days 0
Sat 26 Sep, 17:42 UTC31d ago 3 halved by day 5 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on CyberBoys | Norway | 3X when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 5 it fell below half when it didn't.

What wipe timing does CyberBoys | Norway | 3X follow?

There is no next wipe to predict: CyberBoys | Norway | 3X wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 2 hours ago.

Tag meanings

How should you read the tags on CyberBoys | Norway | 3X?

These are the tags CyberBoys | Norway | 3X publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind CyberBoys | Norway | 3X?

The cyberboys.no hostname on CyberBoys | Norway | 3X is used by no other server we track.

Where does CyberBoys | Norway | 3X appear in Rust Metrics lists and filters?

On Rust Metrics, CyberBoys | Norway | 3X sits in these lists: 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player count

What position does CyberBoys | Norway | 3X hold among Rust servers?

Player hours over seven days put CyberBoys | Norway | 3X at #7,230, in the top 32% of all ranked servers.

What player count does CyberBoys | Norway | 3X carry?

Current headcount on CyberBoys | Norway | 3X: 0 players, 30 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Operator and location

What location is CyberBoys | Norway | 3X hosted in?

The name of CyberBoys | Norway | 3X points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.11.220.158:28015.

What Rust version is CyberBoys | Norway | 3X on?

Rust network protocol 2635 and build 167058 on Linux is the build CyberBoys | Norway | 3X runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on CyberBoys | Norway | 3X within range?

Check: fps. Average 148 server fps over the last 48 hours, low of 99. Within range. Reading: 70,117 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,372 MB. Expect lag when fps falls and entities climb.

How reliable is CyberBoys | Norway | 3X, and is it online now?

CyberBoys | Norway | 3X reports online. Status: normal. Reading: uptime. About 5 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

What settings and rules apply on CyberBoys | Norway | 3X?

The name carries the rate: 3x gather on CyberBoys | Norway | 3X. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on CyberBoys | Norway | 3X?

Size 3,500 and seed 560926: the game generates the procedural map on CyberBoys | Norway | 3X from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto CyberBoys | Norway | 3X?

Press F1 in Rust and enter client.connect 89.11.220.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://cyberboys.no.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167058
Build The server runs game build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.