Server name on in-game server list
Offline 89.109.45.159:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Server name on in-game server list follow?
To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 1 hours ago.
Tag meanings
How should you read the tags on Server name on in-game server list?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server name on in-game server list: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #12,997 on seven-day player hours, top 59% of all ranked servers.
How full does Server name on in-game server list get?
Reading for Server name on in-game server list: offline at this moment; last seen 11 days ago.
Server
Where does Server name on in-game server list sit?
No region tag on Server name on in-game server list. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.109.45.159:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Server name on in-game server list, and is it online?
Check: connection. Server name on in-game server list is offline at this moment. Last contact was 11 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
No gather rate appears in the name: Server name on in-game server list. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Server name on in-game server list?
Procedural map on Server name on in-game server list, made by the game's generator.
Connection
How can you get onto Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 89.109.45.159:28015. Or press Launch Rust here and Steam opens the game and connects you.