Server name on in-game server list
Offline 89.109.44.38:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:09 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 108/500
- 132/100
- 114/225
- 90/700
- 28/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Server name on in-game server list?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Server name on in-game server list wipe?
The rhythm of Server name on in-game server list's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was made.
Lists and filters
Which tags does Server name on in-game server list carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Server name on in-game server list. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Server name on in-game server list?
These Rust Metrics lists carry Server name on in-game server list: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #14,836 on seven-day player hours, top 67% of all ranked servers.
What is the population on Server name on in-game server list?
Server name on in-game server list is not responding; status offline, last seen 5 days 13 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does Server name on in-game server list run from?
No region tag on Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.109.44.38:28015.
What Rust version is Server name on in-game server list on?
Reading: Server name on in-game server list, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
Server name on in-game server list reports offline. The last reading came 5 days 13 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
How is Server name on in-game server list configured, and what rules are in force?
Reading the name gives no gather rate for Server name on in-game server list. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Server name on in-game server list?
Procedural map on Server name on in-game server list, made by the game's generator.
Connection
How do you connect to Server name on in-game server list?
Press F1 in Rust and enter client.connect 89.109.44.38:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.