nameserver
Offline 89.105.212.226:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 124/100
- 81/225
- 29/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
How often does nameserver wipe, and when?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 13 hours ago.
Tag meanings
How should you read the tags on nameserver?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nameserver appear in Rust Metrics lists and filters?
On Rust Metrics, nameserver sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #12,375, in the top 56% of all ranked servers.
What is the population on nameserver?
nameserver is not responding; status offline, last seen 6 days 11 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Where does nameserver sit?
No region tag on nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 89.105.212.226:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 167781 on Windows is the build nameserver runs. Matching protocol is required to join. Let Steam update your game.
Is nameserver up, and how often does it stay up?
nameserver reports offline. The last reading came 6 days 11 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.
Map and rules
What rules does nameserver enforce, and what are its settings?
Check: gather rate. The name nameserver does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
Connection
What do you do to join nameserver?
Check: join. Open Rust, press F1, then enter client.connect 89.105.212.226:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.