BackRoadsRust
Offline 88.99.24.242:56778 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 130/100
- 190/225
- 67/700
- 12/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does BackRoadsRust follow?
The rhythm of BackRoadsRust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 10 hours ago the current world was made.
Lists and filters
Which tags does BackRoadsRust carry, and what do they mean?
Tags published by BackRoadsRust, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show BackRoadsRust?
Rust Metrics lists featuring BackRoadsRust: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does BackRoadsRust sit in the rankings?
Player hours over seven days put BackRoadsRust at #13,789, in the top 64% of all ranked servers.
What is the population on BackRoadsRust?
BackRoadsRust is not responding; status offline, last seen 13 days 9 hours ago.
Server details
What location is BackRoadsRust hosted in?
No region tag on BackRoadsRust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 88.99.24.242:56778.
What Rust version is BackRoadsRust on?
Reading: BackRoadsRust, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
Is BackRoadsRust up, and how often does it stay up?
BackRoadsRust reports offline. The last reading came 13 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 October 2026.
Rules and settings
What rules does BackRoadsRust enforce, and what are its settings?
Check: gather rate. The name BackRoadsRust does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on BackRoadsRust?
Size 3,500 and seed 1862422565: the game generates the procedural map on BackRoadsRust from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto BackRoadsRust?
To join: start Rust, press F1 and type client.connect 88.99.24.242:56778. Or press Launch Rust here and Steam opens the game and connects you.