RUST METRICSFlight deck · live data
Data live Servers11,720 Players60,549 Populated3,378 Fresh wipes 3 h181 Scan5 min
‹ All servers88.98.105.57:28015
Offline Full Queue Fresh wipe Wipe due No query

VILLAPEDOS

Offline 88.98.105.57:28015 checked 15d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.5 3 4.5 6 PAX 0 /6

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,536top 63%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does VILLAPEDOS wipe?

To tell the rhythm of VILLAPEDOS, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 14 hours ago.

Tags

How should you read the tags on VILLAPEDOS?

Tags published by VILLAPEDOS, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp6 (Max players): Slots: 6; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does VILLAPEDOS appear in Rust Metrics lists and filters?

Rust Metrics lists featuring VILLAPEDOS: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does VILLAPEDOS sit in the rankings?

Player hours over seven days put VILLAPEDOS at #13,536, in the top 63% of all ranked servers.

How full does VILLAPEDOS get?

Reading for VILLAPEDOS: offline at this moment; last seen 15 days 10 hours ago.

Server details

Where does VILLAPEDOS sit?

Reading: location. VILLAPEDOS gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 88.98.105.57:28015.

What Rust version is VILLAPEDOS on?

Reading: VILLAPEDOS, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is VILLAPEDOS up, and how often does it stay up?

Check: connection. VILLAPEDOS is offline at this moment. Last contact was 15 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.

Map and rules

How is VILLAPEDOS configured, and what rules are in force?

Check: gather rate. The name VILLAPEDOS does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on VILLAPEDOS?

The game generates a procedural map for VILLAPEDOS.

Join

How can you get onto VILLAPEDOS?

To join: start Rust, press F1 and type client.connect 88.98.105.57:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp6
Max players Slots: 6.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.