VILLAPEDOS
Offline 88.98.105.57:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 132/100
- 188/225
- 77/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageReset cycle
When does VILLAPEDOS wipe?
To tell the rhythm of VILLAPEDOS, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 14 hours ago.
Tags
How should you read the tags on VILLAPEDOS?
Tags published by VILLAPEDOS, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp6 (Max players): Slots: 6; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does VILLAPEDOS appear in Rust Metrics lists and filters?
Rust Metrics lists featuring VILLAPEDOS: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does VILLAPEDOS sit in the rankings?
Player hours over seven days put VILLAPEDOS at #13,536, in the top 63% of all ranked servers.
How full does VILLAPEDOS get?
Reading for VILLAPEDOS: offline at this moment; last seen 15 days 10 hours ago.
Server details
Where does VILLAPEDOS sit?
Reading: location. VILLAPEDOS gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 88.98.105.57:28015.
What Rust version is VILLAPEDOS on?
Reading: VILLAPEDOS, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is VILLAPEDOS up, and how often does it stay up?
Check: connection. VILLAPEDOS is offline at this moment. Last contact was 15 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.
Map and rules
How is VILLAPEDOS configured, and what rules are in force?
Check: gather rate. The name VILLAPEDOS does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on VILLAPEDOS?
The game generates a procedural map for VILLAPEDOS.
Join
How can you get onto VILLAPEDOS?
To join: start Rust, press F1 and type client.connect 88.98.105.57:28015. Or press Launch Rust here and Steam opens the game and connects you.