Ceiling Light Test Server
Offline 88.89.66.30:28015 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 123/100
- 46/225
- 17/700
- 7/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
When does Ceiling Light Test Server wipe?
To tell the rhythm of Ceiling Light Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 hours ago the current world was made.
Lists and filters
Which tags does Ceiling Light Test Server carry, and what do they mean?
These are the tags Ceiling Light Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Ceiling Light Test Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Ceiling Light Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does Ceiling Light Test Server sit in the rankings?
Player hours over seven days put Ceiling Light Test Server at #12,089, in the top 54% of all ranked servers.
What player count does Ceiling Light Test Server carry?
Status for Ceiling Light Test Server: offline. Last seen 10 hours ago. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 12:00 UTC, averaging 0 players at that hour.
Operator and location
Which location does Ceiling Light Test Server run from?
Reading: location. Ceiling Light Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 88.89.66.30:28015.
What Rust version is Ceiling Light Test Server on?
Reading: Ceiling Light Test Server, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Ceiling Light Test Server up, and how often does it stay up?
Check: connection. Ceiling Light Test Server is offline at this moment. Last contact was 10 hours ago. Check: first contact. Rust Metrics logged it on 27 October 2026.
Settings and map
What rules does Ceiling Light Test Server enforce, and what are its settings?
Check: gather rate. The name Ceiling Light Test Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Ceiling Light Test Server on?
Procedural map on Ceiling Light Test Server, made by the game's generator.
Join
How can you get onto Ceiling Light Test Server?
Check: join. Open Rust, press F1, then enter client.connect 88.89.66.30:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.