RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers88.243.154.31:28015
Offline Full Queue Fresh wipe Wipe due No query

A Simple Rust Server

Offline 88.243.154.31:28015 checked 4h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,707top 39%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0020:0021:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap20.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 11 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:29 UTC6d ago 1 – running 1
Thu 15 Oct, 17:53 UTC13d ago 1 held half 7 days 0
Fri 11 Sep, 14:16 UTC47d ago – – 34.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on A Simple Rust Server when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does A Simple Rust Server follow?

No next wipe can be predicted for A Simple Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 8 hours ago.

Tags

How should you read the tags on A Simple Rust Server?

Tags published by A Simple Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does A Simple Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A Simple Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does A Simple Rust Server hold among Rust servers?

Ranking for A Simple Rust Server: #8,707 on seven-day player hours, top 39% of all ranked servers.

What is the population on A Simple Rust Server?

Status for A Simple Rust Server: offline. Last seen 4 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 20:00 UTC, averaging 1 players at that hour.

Server details

Where does A Simple Rust Server sit?

No region comes from A Simple Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 88.243.154.31:28015.

What Rust version is A Simple Rust Server on?

Rust network protocol 2635 and build 167781 on Windows is the build A Simple Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is A Simple Rust Server up, and how often does it stay up?

A Simple Rust Server reports offline. The last reading came 4 hours ago. Uptime for the last 7 full days: 8 of 168 hours, or 5%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is A Simple Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for A Simple Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is A Simple Rust Server on?

The game generates a procedural map for A Simple Rust Server.

Connection

What do you do to join A Simple Rust Server?

Press F1 in Rust and enter client.connect 88.243.154.31:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.