nameserver
Offline 88.218.42.28:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 98/500
- 123/100
- 101/225
- 87/700
- 29/200
- 21/1000
Quick answers
from the figures on this pageWipe schedule
When does nameserver wipe?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 7 hours ago.
Tags
How should you read the tags on nameserver?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from nameserver. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does nameserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring nameserver: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does nameserver sit in the rankings?
Ranking for nameserver: #13,281 on seven-day player hours, top – of all ranked servers.
What is the population on nameserver?
nameserver is not responding; status offline, last seen 38 days 3 hours ago.
Operator and location
Which location does nameserver run from?
No region tag on nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 88.218.42.28:28015.
What Rust version is nameserver on?
Rust network protocol 2633 and build 164530 on Windows is the build nameserver runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on nameserver, and is it online?
Reading: offline. nameserver last answered 38 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on nameserver?
Reading the name gives no gather rate for nameserver. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
The game generates a procedural map for nameserver.
How to join
How do you connect to nameserver?
Press F1 in Rust and enter client.connect 88.218.42.28:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.