Local Test
Offline 88.216.63.86:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 18:46 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 133/100
- 185/225
- 94/700
- 231/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What happens on Local Test when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 8 hours.
What wipe timing does Local Test follow?
Its rhythm cannot be told from the wipes of Local Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 23 hours ago the current world was made.
Tag meanings
Which tags does Local Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from Local Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Local Test hold among Rust servers?
Player hours over seven days put Local Test at #7,111, in the top 32% of all ranked servers.
What player count does Local Test carry?
Reading for Local Test: offline at this moment; last seen 45 hours ago. Check: players over seven days. Average 0, peak 1.
Server
What location is Local Test hosted in?
No region comes from Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 88.216.63.86:28015.
What Rust version is Local Test on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local Test. Matching protocol is required to join. Let Steam update your game.
Is Local Test up, and how often does it stay up?
Local Test reports offline. The last reading came 45 hours ago. Uptime for the last 7 full days: 41 of 168 hours, or 24%. The first sighting on Rust Metrics was 9 October 2026.
Rules and settings
How is Local Test configured, and what rules are in force?
No gather rate appears in the name: Local Test. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Local Test on?
The game generates a procedural map for Local Test.
Connection
How do you connect to Local Test?
To join: start Rust, press F1 and type client.connect 88.216.63.86:28015. Or press Launch Rust here and Steam opens the game and connects you.