#1 MyRustServer
Offline 88.216.36.107:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 124/100
- 36/225
- 12/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
When does #1 MyRustServer wipe?
Its rhythm cannot be told from the wipes of #1 MyRustServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 10 hours ago the current world was made.
Tags
How should you read the tags on #1 MyRustServer?
Tags published by #1 MyRustServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does #1 MyRustServer appear in Rust Metrics lists and filters?
On Rust Metrics, #1 MyRustServer sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does #1 MyRustServer sit in the rankings?
Ranking for #1 MyRustServer: #15,311 on seven-day player hours, top 70% of all ranked servers.
What is the population on #1 MyRustServer?
Reading for #1 MyRustServer: offline at this moment; last seen 9 days 16 hours ago.
Server details
Where does #1 MyRustServer sit?
Reading: location. #1 MyRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 88.216.36.107:28015.
What Rust version is #1 MyRustServer on?
Reading: #1 MyRustServer, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is #1 MyRustServer, and is it online now?
#1 MyRustServer reports offline. The last reading came 9 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Rules and settings
How is #1 MyRustServer configured, and what rules are in force?
No gather rate appears in the name: #1 MyRustServer. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on #1 MyRustServer?
Check: map. Procedural, generated by the game, on #1 MyRustServer.
Connection
How do you connect to #1 MyRustServer?
To join: start Rust, press F1 and type client.connect 88.216.36.107:28015. Or press Launch Rust here and Steam opens the game and connects you.