RUST METRICSFlight deck · live data
Data live Servers11,633 Players40,937 Populated2,826 Fresh wipes 3 h115 Scan5 min
‹ All servers88.211.219.179:27220
Offline Full Queue Fresh wipe Wipe due No query

Indifferent Broccoli Rust Server

Offline 88.211.219.179:27220 checked 39d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,478top 70%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Indifferent Broccoli Rust Server follow?

Its rhythm cannot be told from the wipes of Indifferent Broccoli Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 15 hours ago the current world was made.

Tags

How should you read the tags on Indifferent Broccoli Rust Server?

These are the tags Indifferent Broccoli Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Indifferent Broccoli Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Indifferent Broccoli Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Indifferent Broccoli Rust Server sit in the rankings?

Ranking for Indifferent Broccoli Rust Server: #15,478 on seven-day player hours, top 70% of all ranked servers.

How full does Indifferent Broccoli Rust Server get?

Reading for Indifferent Broccoli Rust Server: offline at this moment; last seen 39 days 15 hours ago.

Server details

What location is Indifferent Broccoli Rust Server hosted in?

No region comes from Indifferent Broccoli Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 88.211.219.179:27220.

What Rust version is Indifferent Broccoli Rust Server on?

Rust network protocol 2633 and build 164530 on Linux is the build Indifferent Broccoli Rust Server runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Indifferent Broccoli Rust Server, and is it online?

Reading: offline. Indifferent Broccoli Rust Server last answered 39 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Indifferent Broccoli Rust Server?

Reading the name gives no gather rate for Indifferent Broccoli Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is Indifferent Broccoli Rust Server on?

Size 5,500 and seed 1181360255: the game generates the procedural map on Indifferent Broccoli Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Indifferent Broccoli Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 88.211.219.179:27220. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players 60 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The server runs game build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.