RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers88.201.151.129:27015
Offline Full Queue Fresh wipe Wipe due No query

IKS[211 Devblog]

Offline 88.201.151.129:27015 checked 1d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,298top 46%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75108:0009:00Wiped Wed 28 Oct, 08:39 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:39 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does IKS[211 Devblog] wipe?

To tell the rhythm of IKS[211 Devblog], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 hours ago.

Tag meanings

How should you read the tags on IKS[211 Devblog]?

Check: tags. The game's server browser reads mp10 (Max players): Slots: 10; v2164 (Protocol): Protocol 2164: join only on the same game version; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; hb68d7370 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it from IKS[211 Devblog]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show IKS[211 Devblog]?

On Rust Metrics, IKS[211 Devblog] sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 3 days.

Population

What position does IKS[211 Devblog] hold among Rust servers?

Ranking for IKS[211 Devblog]: #10,298 on seven-day player hours, top 46% of all ranked servers.

What is the population on IKS[211 Devblog]?

IKS[211 Devblog] is not responding; status offline, last seen 24 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 09:00 UTC over the last 48 hours.

Server

Which location does IKS[211 Devblog] run from?

No region tag on IKS[211 Devblog]. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.201.151.129:27015.

What Rust version is IKS[211 Devblog] on?

Version check: Rust network protocol 2164 on Windows, run by IKS[211 Devblog]. Matching protocol is required to join. Let Steam update your game.

What is the uptime on IKS[211 Devblog], and is it online?

Reading: offline. IKS[211 Devblog] last answered 24 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. The first sighting on Rust Metrics was 12 October 2026.

Rules and settings

What settings and rules apply on IKS[211 Devblog]?

Reading the name gives no gather rate for IKS[211 Devblog]. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Anti-cheat reading: VAC off, Valve's system.

How to join

What do you do to join IKS[211 Devblog]?

To join: start Rust, press F1 and type client.connect 88.201.151.129:27015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slots: 10.
v2164
Protocol Protocol 2164: join only on the same game version.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; Rust does not ship it.
stok
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.