RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers88.198.59.60:25574
Online Full Queue Fresh wipe Wipe due No query

SnD Test

Online 88.198.59.60:25574 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 143 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,169 ×1000

Entities

48 h range 33,562–48,417 · memory 1,787 MB
1239 ET SINCE RESTART 09:00

Uptime

9 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Memory1,787MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:29 UTC27d ago 2 – running 0
Fri 25 Sep, 06:48 UTC34d ago 2 held half 6.8 days 0
Sun 13 Sep, 18:16 UTC45d ago 1 halved by day 2 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on SnD Test?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 18 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it didn't.

What wipe timing does SnD Test follow?

There is no next wipe to predict: SnD Test wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 10 hours ago the current world was made.

Lists and filters

How should you read the tags on SnD Test?

These are the tags SnD Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SnD Test?

Rust Metrics lists featuring SnD Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does SnD Test hold among Rust servers?

Player hours over seven days put SnD Test at #15,318, in the top 69% of all ranked servers.

How full does SnD Test get?

0 of 40 slots are filled on SnD Test right now. Seven-day reading: 0 players on average.

Server details

What location is SnD Test hosted in?

No region comes from SnD Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 88.198.59.60:25574.

What Rust version is SnD Test on?

Rust network protocol 2635 and build 168909 on Linux is the build SnD Test runs. Matching protocol is required to join. Let Steam update your game.

How does SnD Test perform?

Reading: 121 server fps on average across the last 48 hours. It never dropped below 6. Peak entity count: 48,417. Buildings, deployables and all else included. Reading: 1,923 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on SnD Test, and is it online?

Check: connection. SnD Test is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is SnD Test configured, and what rules are in force?

No gather rate appears in the name: SnD Test. Group size, maximum: 50 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is SnD Test on?

From seed 1, the game generates the procedural map on SnD Test. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join SnD Test?

Check: join. Open Rust, press F1, then enter client.connect 88.198.59.60:25574. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.