RUST METRICSFlight deck · live data
Data live Servers11,855 Players81,723 Populated3,800 Fresh wipes 3 h365 Scan5 min
‹ All servers88.191.209.193:28015
Offline Full Queue Fresh wipe Wipe due No query

testing testing testing testing testing testing testing test

Offline EU 88.191.209.193:28015 checked 5h ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#8,884top 40% · #2166 in EU
Last wipe1d agoweekly schedule
Next wipe2hThu 29 Oct, 18:04 UTC
Memory–at the last reading
REC 1

Players

AveragePeakWipe
0123416:0000:0008:0015:0001:0009:00Wiped Tue 27 Oct, 18:02 UTCWIPEWiped Wed 28 Oct, 09:27 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:04 UTC, in 2h. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 29 Oct, 18:04 UTC2h
  2. WPT 2Tue 3 Nov, 18:02 UTC5d 2h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 3hFW
  4. WPT 4Tue 10 Nov, 18:02 UTC12d 2h
  5. WPT 5Thu 12 Nov, 18:04 UTC14d 2h
  6. WPT 6Tue 17 Nov, 18:02 UTC19d 2h
  7. WPT 7Thu 19 Nov, 18:04 UTC21d 2h
  8. WPT 8Tue 24 Nov, 18:02 UTC26d 2h

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:27 UTC1d ago – – running 0
Tue 27 Oct, 18:02 UTC1d ago – – – 0
Thu 22 Oct, 18:04 UTC6d ago 1 halved by day 1 5 days 1
Fri 16 Oct, 09:20 UTC13d ago 1 halved by day 5 6.4 days 0
Thu 15 Oct, 18:02 UTC13d ago 1 – 0.6 days 0
Tue 13 Oct, 18:02 UTC15d ago 0 – 2 days 0
Thu 8 Oct, 18:02 UTC20d ago 0 – 5 days 0
Tue 6 Oct, 18:03 UTC22d ago 0 – 2 days 0
Tue 6 Oct, 11:25 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 07:06 UTC26d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on testing testing testing testing testing testing testing test?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does testing testing testing testing testing testing testing test wipe, and when?

The wipe rhythm of testing testing testing testing testing testing testing test is every Tuesday at 18:02 and every Thursday at 18:04 UTC. Thursday 29 October at 18:04 UTC is when its next wipe is due. 29 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

How should you read the tags on testing testing testing testing testing testing testing test?

Tags published by testing testing testing testing testing testing testing test, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does testing testing testing testing testing testing testing test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry testing testing testing testing testing testing testing test: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Player count

Where does testing testing testing testing testing testing testing test sit in the rankings?

Top 40% of all ranked servers: testing testing testing testing testing testing testing test takes #8,884 on seven-day player hours and #2,166 in Europe.

How full does testing testing testing testing testing testing testing test get?

Status for testing testing testing testing testing testing testing test: offline. Last seen 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server

Where does testing testing testing testing testing testing testing test sit?

Reading: location. The EU tag puts testing testing testing testing testing testing testing test in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 88.191.209.193:28015.

What Rust version is testing testing testing testing testing testing testing test on?

Reading: testing testing testing testing testing testing testing test, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is testing testing testing testing testing testing testing test up, and how often does it stay up?

Check: connection. testing testing testing testing testing testing testing test is offline at this moment. Last contact was 5 hours ago. Uptime for the last 7 full days: 162 of 168 hours, or 96%. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on testing testing testing testing testing testing testing test?

No gather rate appears in the name: testing testing testing testing testing testing testing test. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Connection

What do you do to join testing testing testing testing testing testing testing test?

To join: start Rust, press F1 and type client.connect 88.191.209.193:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.