Crazy Test Priv├®
Offline 88.186.231.66:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:57 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 126/100
- 194/225
- 97/700
- 221/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What happens on Crazy Test Priv├® when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
When does Crazy Test Priv├® wipe?
To tell the rhythm of Crazy Test Priv├®, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 2 hours ago.
Lists and filters
How should you read the tags on Crazy Test Priv├®?
Tags published by Crazy Test Priv├®, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Crazy Test Priv├® appear in Rust Metrics lists and filters?
On Rust Metrics, Crazy Test Priv├® sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Crazy Test Priv├® sit in the rankings?
Ranking for Crazy Test Priv├®: #6,681 on seven-day player hours, top 30% of all ranked servers.
What player count does Crazy Test Priv├® carry?
Status for Crazy Test Priv├®: offline. Last seen 44 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 19:00 UTC, 1 players on average.
Server
What location is Crazy Test Priv├® hosted in?
No region comes from Crazy Test Priv├®. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.186.231.66:28015.
What Rust version is Crazy Test Priv├® on?
Reading: Crazy Test Priv├®, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is Crazy Test Priv├® up, and how often does it stay up?
Reading: offline. Crazy Test Priv├® last answered 44 hours ago. Reading: 14% uptime over the last 7 full days. It was up 24 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.
Settings and map
What settings and rules apply on Crazy Test Priv├®?
No gather rate appears in the name: Crazy Test Priv├®. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How can you get onto Crazy Test Priv├®?
To join: start Rust, press F1 and type client.connect 88.186.231.66:28015. Or press Launch Rust here and Steam opens the game and connects you.