RUST METRICSFlight deck · live data
Data live Servers11,798 Players68,197 Populated3,637 Fresh wipes 3 h131 Scan5 min
‹ All servers88.175.177.55:28015
Offline Full Queue Fresh wipe Wipe due No query

[Test] EoV - La Tempête

Offline 88.175.177.55:28015 checked 8d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct16 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:01 UTC14d ago 0 – running 1
Wed 30 Sep, 12:37 UTC28d ago 1 – 14.3 days 1
Tue 29 Sep, 19:28 UTC29d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [Test] EoV - La Tempête?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [Test] EoV - La Tempête follow?

There is no next wipe to predict: [Test] EoV - La Tempête wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 1 hours ago.

Tags

How should you read the tags on [Test] EoV - La Tempête?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [Test] EoV - La Tempête. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [Test] EoV - La Tempête?

These Rust Metrics lists carry [Test] EoV - La Tempête: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does [Test] EoV - La Tempête sit in the rankings?

Ranking for [Test] EoV - La Tempête: #15,400 on seven-day player hours, top 69% of all ranked servers.

What player count does [Test] EoV - La Tempête carry?

[Test] EoV - La Tempête is not responding; status offline, last seen 8 days ago.

Server

Where does [Test] EoV - La Tempête sit?

No region tag on [Test] EoV - La Tempête. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 88.175.177.55:28015.

What Rust version is [Test] EoV - La Tempête on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [Test] EoV - La Tempête. To get in, your game needs the same protocol; Steam applies the update.

Is [Test] EoV - La Tempête up, and how often does it stay up?

Reading: offline. [Test] EoV - La Tempête last answered 8 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Settings and map

How is [Test] EoV - La Tempête configured, and what rules are in force?

No gather rate appears in the name: [Test] EoV - La Tempête. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [Test] EoV - La Tempête?

Check: map. Procedural, generated by the game, on [Test] EoV - La Tempête.

Connection

How do you connect to [Test] EoV - La Tempête?

Press F1 in Rust and enter client.connect 88.175.177.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.