Testing Site
Offline 88.150.119.177:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:30 UTC20d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 130/100
- 190/225
- 67/700
- 12/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Testing Site when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
When does Testing Site wipe?
To tell the rhythm of Testing Site, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 16 hours ago the current world was made.
Lists and filters
Which tags does Testing Site carry, and what do they mean?
These are the tags Testing Site publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Testing Site?
These Rust Metrics lists carry Testing Site: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Testing Site hold among Rust servers?
Ranking for Testing Site: #15,831 on seven-day player hours, top 72% of all ranked servers.
What player count does Testing Site carry?
Testing Site is not responding; status offline, last seen 20 days 15 hours ago.
Server
Which location does Testing Site run from?
No region tag on Testing Site. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.150.119.177:28015.
What Rust version is Testing Site on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by Testing Site. To get in, your game needs the same protocol; Steam applies the update.
Is Testing Site up, and how often does it stay up?
Reading: offline. Testing Site last answered 20 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.
Settings and map
What rules does Testing Site enforce, and what are its settings?
Reading the name gives no gather rate for Testing Site. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Testing Site?
Procedural map on Testing Site, made by the game's generator.
How to join
How can you get onto Testing Site?
Press F1 in Rust and enter client.connect 88.150.119.177:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.