RUST METRICSFlight deck · live data
Data live Servers11,679 Players49,738 Populated3,164 Fresh wipes 3 h118 Scan5 min
‹ All servers88.119.57.48:28155
Offline Full Queue Fresh wipe Wipe due No query

GUST-Local-Validation-100

Offline 88.119.57.48:28155 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does GUST-Local-Validation-100 wipe, and when?

The rhythm of GUST-Local-Validation-100's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 16 hours ago.

Lists and filters

Which tags does GUST-Local-Validation-100 carry, and what do they mean?

Tags published by GUST-Local-Validation-100, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does GUST-Local-Validation-100 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GUST-Local-Validation-100: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does GUST-Local-Validation-100 sit in the rankings?

Ranking for GUST-Local-Validation-100: #15,335 on seven-day player hours, top 69% of all ranked servers.

What player count does GUST-Local-Validation-100 carry?

Reading for GUST-Local-Validation-100: offline at this moment; last seen 4 days 15 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does GUST-Local-Validation-100 sit?

No region comes from GUST-Local-Validation-100. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 88.119.57.48:28155.

What Rust version is GUST-Local-Validation-100 on?

Rust network protocol 2635 and build 168909 on Windows is the build GUST-Local-Validation-100 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on GUST-Local-Validation-100, and is it online?

GUST-Local-Validation-100 reports offline. The last reading came 4 days 15 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.

Map and rules

How is GUST-Local-Validation-100 configured, and what rules are in force?

Reading the name gives no gather rate for GUST-Local-Validation-100. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on GUST-Local-Validation-100?

Check: map. Procedural, generated by the game, on GUST-Local-Validation-100.

Join

How do you connect to GUST-Local-Validation-100?

Press F1 in Rust and enter client.connect 88.119.57.48:28155. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.