MyTestServer
Online 88.114.139.3:28015 checked 9m ago
Server instruments
last reading Fri 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 222 · below 20 is lag, below 10 is badEntities
48 h range 10,972–13,357 · memory 963 MBUptime
6 h 18 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | 1 | – | 2.5 days | 0 |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | 0 | – | 2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 142/300
- 49/100
- 0/3300
- 2/300
- 1/50
- 3/100
Quick answers
from the figures on this pageReset cycle
When does MyTestServer wipe?
A new world is made every few hours by MyTestServer, which keeps no wipe schedule; those resets are not wipes.
Tags
How should you read the tags on MyTestServer?
Tags published by MyTestServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MyTestServer?
Rust Metrics lists featuring MyTestServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does MyTestServer sit in the rankings?
Player hours over seven days put MyTestServer at #8,360, in the top 38% of all ranked servers.
How full does MyTestServer get?
Current headcount on MyTestServer: 0 players, 1 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 08:00 UTC over the last 48 hours.
Operator and location
Where does MyTestServer sit?
No region tag on MyTestServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 88.114.139.3:28015.
What Rust version is MyTestServer on?
Rust network protocol 2635 and build 167781 on Windows is the build MyTestServer runs. To get in, your game needs the same protocol; Steam applies the update.
How does MyTestServer perform?
Reading: 234 server fps on average across the last 48 hours. It never dropped below 222. Reading: 13,357 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,147 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on MyTestServer, and is it online?
Check: connection. MyTestServer is online at this moment. Reading: uptime. About 6 hours ago it restarted, on its own count. Uptime for the last 6 full days: 20 of 144 hours, or 14%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
How is MyTestServer configured, and what rules are in force?
Reading the name gives no gather rate for MyTestServer. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is MyTestServer on?
Check: map. Procedural, size 2,000, seed 1337, generated by the game on MyTestServer. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join MyTestServer?
To join: start Rust, press F1 and type client.connect 88.114.139.3:28015. Or press Launch Rust here and Steam opens the game and connects you.