thewoat
Online 87.86.80.60:28015 checked 6m ago
Server instruments
last reading Tue 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 53 · below 20 is lag, below 10 is badEntities
48 h range 46,436–48,980 · memory 2,423 MBUptime
3 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/500
- 131/100
- 64/225
- 15/200
- 62/700
- 14/1000
Quick answers
from the figures on this pageWipe timing
When does thewoat wipe?
The rhythm of thewoat's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 20 hours ago the current world was made.
Tags
Which tags does thewoat carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from thewoat. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does thewoat appear in Rust Metrics lists and filters?
On Rust Metrics, thewoat sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does thewoat sit in the rankings?
Ranking for thewoat: #14,867 on seven-day player hours, top 67% of all ranked servers.
What is the population on thewoat?
Current headcount on thewoat: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.
Server details
Where does thewoat sit?
No region tag on thewoat. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.86.80.60:28015.
What Rust version is thewoat on?
Rust network protocol 2635 and build 168909 on Linux is the build thewoat runs. To get in, your game needs the same protocol; Steam applies the update.
How does thewoat perform?
Check: fps. Average 157 server fps over the last 48 hours, low of 53. Within range. Check: entities. The peak was 48,980, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,423 MB. Expect lag when fps falls and entities climb.
How reliable is thewoat, and is it online now?
thewoat reports online. Status: normal. Reading: uptime. About 3 days 15 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.
Rules and settings
How is thewoat configured, and what rules are in force?
Check: gather rate. The name thewoat does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on thewoat?
From seed 3164711, the game generates the procedural map on thewoat. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to thewoat?
Press F1 in Rust and enter client.connect 87.86.80.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.