Molotows Test Server
Offline 87.71.112.5:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 134/100
- 44/225
- 51/700
- 8/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
When does Molotows Test Server wipe?
To tell the rhythm of Molotows Test Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 11 hours ago.
Lists and filters
How should you read the tags on Molotows Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Molotows Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Molotows Test Server appear in Rust Metrics lists and filters?
On Rust Metrics, Molotows Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Molotows Test Server sit in the rankings?
Player hours over seven days put Molotows Test Server at #15,519, in the top 71% of all ranked servers.
What is the population on Molotows Test Server?
Molotows Test Server is not responding; status offline, last seen 16 days 9 hours ago.
Operator and location
Which location does Molotows Test Server run from?
Reading: location. Molotows Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 87.71.112.5:28015.
What Rust version is Molotows Test Server on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Molotows Test Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Molotows Test Server, and is it online?
Molotows Test Server reports offline. The last reading came 16 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What rules does Molotows Test Server enforce, and what are its settings?
Check: gather rate. The name Molotows Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Molotows Test Server on?
The game generates a procedural map for Molotows Test Server.
Connection
How do you connect to Molotows Test Server?
Press F1 in Rust and enter client.connect 87.71.112.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.