TEST
Offline 87.253.58.9:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/500
- 135/100
- 184/225
- 128/700
- 13/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
When does TEST wipe?
To tell the rhythm of TEST, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days 18 hours ago the current world was made.
Lists and filters
Which tags does TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp300 (Max players): The server holds 300 slots; ts24 (Group limit): You may team up with at most 24; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TEST appear in Rust Metrics lists and filters?
On Rust Metrics, TEST sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TEST hold among Rust servers?
Ranking for TEST: #15,432 on seven-day player hours, top 69% of all ranked servers.
What is the population on TEST?
Reading for TEST: offline at this moment; last seen 2 days 19 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is TEST hosted in?
No region tag on TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.253.58.9:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST. To get in, your game needs the same protocol; Steam applies the update.
Is TEST up, and how often does it stay up?
TEST reports offline. The last reading came 2 days 19 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What settings and rules apply on TEST?
No gather rate appears in the name: TEST. Check: group limit. Up to 24 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
Join
How can you get onto TEST?
Press F1 in Rust and enter client.connect 87.253.58.9:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.