RUST METRICSFlight deck · live data
Data live Servers11,743 Players54,666 Populated3,375 Fresh wipes 3 h133 Scan5 min
‹ All servers87.242.127.43:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261

Offline 87.242.127.43:28015 checked 36d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 1 /15

Players now

7% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,242top 58%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Local server 261 wipe, and when?

The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 14 hours ago.

Tags

Which tags does Local server 261 carry, and what do they mean?

Tags published by Local server 261, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Local server 261 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Local server 261 sit in the rankings?

Ranking for Local server 261: #13,242 on seven-day player hours, top 58% of all ranked servers.

How full does Local server 261 get?

Reading for Local server 261: offline at this moment; last seen 36 days 13 hours ago.

Server

Which location does Local server 261 run from?

No region comes from Local server 261. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.242.127.43:28015.

What Rust version is Local server 261 on?

Reading: Local server 261, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local server 261, and is it online?

Check: connection. Local server 261 is offline at this moment. Last contact was 36 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Settings and map

How is Local server 261 configured, and what rules are in force?

No gather rate appears in the name: Local server 261. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Local server 261?

The game generates a procedural map for Local server 261.

How to join

How do you connect to Local server 261?

Check: join. Open Rust, press F1, then enter client.connect 87.242.127.43:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp15
Max players The server holds 15 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.