TroubleChute
Offline 87.239.135.165:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 132/100
- 184/225
- 129/700
- 14/200
- 57/1000
Quick answers
from the figures on this pageWipe timing
When does TroubleChute wipe?
The rhythm of TroubleChute's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 23 hours ago.
Lists and filters
Which tags does TroubleChute carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TroubleChute. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TroubleChute?
On Rust Metrics, TroubleChute sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TroubleChute sit in the rankings?
Ranking for TroubleChute: #15,977 on seven-day player hours, top 71% of all ranked servers.
What is the population on TroubleChute?
Status for TroubleChute: offline. Last seen 21 days 14 hours ago.
Server
What location is TroubleChute hosted in?
Reading: location. TroubleChute gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.239.135.165:28015.
What Rust version is TroubleChute on?
Reading: TroubleChute, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on TroubleChute, and is it online?
Reading: offline. TroubleChute last answered 21 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 6 October 2026.
Rules and settings
What settings and rules apply on TroubleChute?
Reading the name gives no gather rate for TroubleChute. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is TroubleChute on?
Check: map. Procedural, generated by the game, on TroubleChute.
Connection
How can you get onto TroubleChute?
Check: join. Open Rust, press F1, then enter client.connect 87.239.135.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.