RUST METRICSFlight deck · live data
Data live Servers11,642 Players45,345 Populated3,112 Fresh wipes 3 h106 Scan5 min
‹ All servers87.226.169.134:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Server

Offline 87.226.169.134:28015 checked 35d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,477top 71%
Last wipe211d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Local Server wipe?

Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 211 days 19 hours ago.

Tag meanings

Which tags does My Local Server carry, and what do they mean?

Tags published by My Local Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2622 (Protocol): Match the game version: protocol 2622 is required; cs145322 (Build): Build 145322; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rger (Region code): The code for this server's region is ger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Local Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Local Server sit in the rankings?

Player hours over seven days put My Local Server at #15,477, in the top 71% of all ranked servers.

What is the population on My Local Server?

My Local Server is not responding; status offline, last seen 35 days 13 hours ago.

Server details

What location is My Local Server hosted in?

Reading: location. My Local Server gives no region, with region code ger. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 87.226.169.134:28015.

What Rust version is My Local Server on?

Version check: Rust network protocol 2622 and build 145322 on Windows, run by My Local Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Local Server, and is it online now?

My Local Server reports offline. The last reading came 35 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.

Settings and map

What settings and rules apply on My Local Server?

Reading the name gives no gather rate for My Local Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on My Local Server?

Check: map. Procedural, generated by the game, on My Local Server.

Join

How do you connect to My Local Server?

To join: start Rust, press F1 and type client.connect 87.226.169.134:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rger,v2622,gmrust,cs145322,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2622
Protocol Match the game version: protocol 2622 is required.
cs145322
Build Build 145322.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$rger
Region code The code for this server's region is ger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.