REVOLUTION 1917
Offline 87.225.97.157:28017 checked 1d ago
Server instruments
last reading Tue 19:00 UTCPlayers now
20% full 7-day avg7-day peakServer fps
48 h low 222 · below 20 is lag, below 10 is badEntities
48 h range 90,285–93,288 · memory 2,225 MBUptime
4 h 36 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:58 UTC26d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:19 UTC31d ago | 0 | – | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 130/100
- 31/225
- 14/700
- 3/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
What happens on REVOLUTION 1917 when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 32 hours.
How often does REVOLUTION 1917 wipe, and when?
Its rhythm cannot be told from the wipes of REVOLUTION 1917 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 21 hours ago.
Tag meanings
How should you read the tags on REVOLUTION 1917?
These are the tags REVOLUTION 1917 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does REVOLUTION 1917 appear in Rust Metrics lists and filters?
On Rust Metrics, REVOLUTION 1917 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does REVOLUTION 1917 hold among Rust servers?
Player hours over seven days put REVOLUTION 1917 at #7,787, in the top 35% of all ranked servers.
What is the population on REVOLUTION 1917?
Reading for REVOLUTION 1917: offline at this moment; last seen 31 hours ago. Seven-day check: 2 players on average. Peak reading: 2. The last 48 hours peaked at 16:00 UTC, averaging 2 players at that hour.
Operator and location
Which location does REVOLUTION 1917 run from?
No region tag on REVOLUTION 1917. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.225.97.157:28017.
What Rust version is REVOLUTION 1917 on?
Rust network protocol 2635 and build 168909 on Windows is the build REVOLUTION 1917 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for REVOLUTION 1917?
Check: fps. Average 231 server fps over the last 48 hours, low of 222. Within range. Peak entity count: 93,288. Buildings, deployables and all else included. Check: memory. Peak use was 2,225 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on REVOLUTION 1917, and is it online?
Check: connection. REVOLUTION 1917 is offline at this moment. Last contact was 31 hours ago. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Settings and map
What rules does REVOLUTION 1917 enforce, and what are its settings?
Check: gather rate. The name REVOLUTION 1917 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on REVOLUTION 1917?
Check: map. Procedural, size 4,000, seed 1903718342, generated by the game on REVOLUTION 1917. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to REVOLUTION 1917?
Press F1 in Rust and enter client.connect 87.225.97.157:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.