RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers87.225.97.157:28017
Offline Full Queue Fresh wipe Wipe due No query

REVOLUTION 1917

Offline 87.225.97.157:28017 checked 1d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 222 SERVER FPS

Server fps

48 h low 222 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,288 ×1000

Entities

48 h range 90,285–93,288 · memory 2,225 MB
1239 ET SINCE RESTART 04:36

Uptime

4 h 36 min since its last restart, at the last reading
7-day average2peak 2
Rank#7,787top 35%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory2,225MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5214:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040014:0015:0016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct13 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:58 UTC26d ago 2 – running 0
Sun 27 Sep, 08:19 UTC31d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on REVOLUTION 1917 when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 32 hours.

How often does REVOLUTION 1917 wipe, and when?

Its rhythm cannot be told from the wipes of REVOLUTION 1917 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 21 hours ago.

Tag meanings

How should you read the tags on REVOLUTION 1917?

These are the tags REVOLUTION 1917 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does REVOLUTION 1917 appear in Rust Metrics lists and filters?

On Rust Metrics, REVOLUTION 1917 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does REVOLUTION 1917 hold among Rust servers?

Player hours over seven days put REVOLUTION 1917 at #7,787, in the top 35% of all ranked servers.

What is the population on REVOLUTION 1917?

Reading for REVOLUTION 1917: offline at this moment; last seen 31 hours ago. Seven-day check: 2 players on average. Peak reading: 2. The last 48 hours peaked at 16:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does REVOLUTION 1917 run from?

No region tag on REVOLUTION 1917. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.225.97.157:28017.

What Rust version is REVOLUTION 1917 on?

Rust network protocol 2635 and build 168909 on Windows is the build REVOLUTION 1917 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for REVOLUTION 1917?

Check: fps. Average 231 server fps over the last 48 hours, low of 222. Within range. Peak entity count: 93,288. Buildings, deployables and all else included. Check: memory. Peak use was 2,225 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on REVOLUTION 1917, and is it online?

Check: connection. REVOLUTION 1917 is offline at this moment. Last contact was 31 hours ago. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.

Settings and map

What rules does REVOLUTION 1917 enforce, and what are its settings?

Check: gather rate. The name REVOLUTION 1917 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on REVOLUTION 1917?

Check: map. Procedural, size 4,000, seed 1903718342, generated by the game on REVOLUTION 1917. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to REVOLUTION 1917?

Press F1 in Rust and enter client.connect 87.225.97.157:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.