Pop_Rust_TEST_SERVER
Offline 87.224.251.94:49998 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:37 UTC7d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 130/100
- 63/225
- 20/700
- 60/700
- 256/310
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Pop_Rust_TEST_SERVER?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Pop_Rust_TEST_SERVER wipe?
The rhythm of Pop_Rust_TEST_SERVER's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 6 hours ago.
Tags
Which tags does Pop_Rust_TEST_SERVER carry, and what do they mean?
These are the tags Pop_Rust_TEST_SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Pop_Rust_TEST_SERVER?
On Rust Metrics, Pop_Rust_TEST_SERVER sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Pop_Rust_TEST_SERVER hold among Rust servers?
Player hours over seven days put Pop_Rust_TEST_SERVER at #11,466, in the top 51% of all ranked servers.
What is the population on Pop_Rust_TEST_SERVER?
Pop_Rust_TEST_SERVER is not responding; status offline, last seen 7 days 5 hours ago. Seven-day check: 2 players on average. Peak reading: 2.
Server
What location is Pop_Rust_TEST_SERVER hosted in?
No region tag on Pop_Rust_TEST_SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 87.224.251.94:49998.
What Rust version is Pop_Rust_TEST_SERVER on?
Reading: Pop_Rust_TEST_SERVER, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Pop_Rust_TEST_SERVER up, and how often does it stay up?
Check: connection. Pop_Rust_TEST_SERVER is offline at this moment. Last contact was 7 days 5 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. The first sighting on Rust Metrics was 21 September 2026.
Map and rules
What rules does Pop_Rust_TEST_SERVER enforce, and what are its settings?
Reading the name gives no gather rate for Pop_Rust_TEST_SERVER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Pop_Rust_TEST_SERVER?
Size 6,000 and seed 2345462: the game generates the procedural map on Pop_Rust_TEST_SERVER from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
How do you connect to Pop_Rust_TEST_SERVER?
To join: start Rust, press F1 and type client.connect 87.224.251.94:49998. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://t.me/rust_pve.