RUST METRICSFlight deck · live data
Data live Servers11,591 Players34,139 Populated2,831 Fresh wipes 3 h62 Scan5 min
‹ All servers87.220.201.94:28025
Offline Full Queue Fresh wipe Wipe due No query

Electricidad Rust Staging Local

Offline 87.220.201.94:28025 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,941top 58%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct7 Oct23 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:56 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Electricidad Rust Staging Local?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours.

When does Electricidad Rust Staging Local wipe?

To tell the rhythm of Electricidad Rust Staging Local, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 33 days 5 hours ago.

Lists and filters

How should you read the tags on Electricidad Rust Staging Local?

These are the tags Electricidad Rust Staging Local publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169075 (Build): The server runs game build 169075; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Electricidad Rust Staging Local appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Electricidad Rust Staging Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Electricidad Rust Staging Local hold among Rust servers?

Ranking for Electricidad Rust Staging Local: #12,941 on seven-day player hours, top 58% of all ranked servers.

What is the population on Electricidad Rust Staging Local?

Electricidad Rust Staging Local is not responding; status offline, last seen 3 days 6 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does Electricidad Rust Staging Local run from?

No region comes from Electricidad Rust Staging Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.220.201.94:28025.

What Rust version is Electricidad Rust Staging Local on?

Reading: Electricidad Rust Staging Local, Rust network protocol 2635 and build 169075, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Electricidad Rust Staging Local, and is it online?

Electricidad Rust Staging Local reports offline. The last reading came 3 days 6 hours ago. Reading: 5% uptime over the last 7 full days. It was up 9 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Settings and map

What settings and rules apply on Electricidad Rust Staging Local?

Reading the name gives no gather rate for Electricidad Rust Staging Local. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Electricidad Rust Staging Local?

Procedural map on Electricidad Rust Staging Local, made by the game's generator.

Join

How do you connect to Electricidad Rust Staging Local?

Press F1 in Rust and enter client.connect 87.220.201.94:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169075,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs169075
Build The server runs game build 169075.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.