HzB_TestServer
Offline EU 87.180.60.246:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/100
- 5/50
- 4/40
- 0/35
- 1/10
- 50/999
Quick answers
from the figures on this pageWipe timing
What wipe timing does HzB_TestServer follow?
An estimate from the force wipe gives HzB_TestServer's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 14 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on HzB_TestServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^k (Build server): Design bases and practise building; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from HzB_TestServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show HzB_TestServer?
These Rust Metrics lists carry HzB_TestServer: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does HzB_TestServer sit in the rankings?
Top 52% of all ranked servers: HzB_TestServer takes #11,541 on seven-day player hours and #2,372 in Europe.
What player count does HzB_TestServer carry?
HzB_TestServer is not responding; status offline, last seen 4 days 2 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
Where does HzB_TestServer sit?
Its EU tag places HzB_TestServer in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 87.180.60.246:28015.
What Rust version is HzB_TestServer on?
Rust network protocol 2635 and build 168909 on Windows is the build HzB_TestServer runs. Matching protocol is required to join. Let Steam update your game.
How reliable is HzB_TestServer, and is it online now?
Reading: offline. HzB_TestServer last answered 4 days 2 hours ago. Uptime for the last 4 full days: 1 of 96 hours, or 1%. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Settings and map
How is HzB_TestServer configured, and what rules are in force?
Reading the name gives no gather rate for HzB_TestServer. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; a build sandbox with no gathering. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on HzB_TestServer?
Procedural map on HzB_TestServer, made by the game's generator.
Join
How can you get onto HzB_TestServer?
To join: start Rust, press F1 and type client.connect 87.180.60.246:28015. Or press Launch Rust here and Steam opens the game and connects you.