HzB_TestServer
Offline EU 87.180.55.226:28015 checked 1h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/100
- 3/50
- 2/40
- 0/35
- 45/999
- 57/100
Quick answers
from the figures on this pageReset cycle
How often does HzB_TestServer wipe, and when?
From the force wipe, the next wipe of HzB_TestServer is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 14 days 12 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does HzB_TestServer carry, and what do they mean?
These are the tags HzB_TestServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show HzB_TestServer?
On Rust Metrics, HzB_TestServer sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does HzB_TestServer sit in the rankings?
Top 42% of all ranked servers: HzB_TestServer takes #9,366 on seven-day player hours and #2,209 in Europe.
What player count does HzB_TestServer carry?
Reading for HzB_TestServer: offline at this moment; last seen 1 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.
Server
Which location does HzB_TestServer run from?
Its EU tag places HzB_TestServer in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 87.180.55.226:28015.
What Rust version is HzB_TestServer on?
Reading: HzB_TestServer, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on HzB_TestServer, and is it online?
Check: connection. HzB_TestServer is offline at this moment. Last contact was 1 hours ago. Reading: first seen 29 October 2026, recorded by Rust Metrics.
Rules and settings
How is HzB_TestServer configured, and what rules are in force?
No gather rate appears in the name: HzB_TestServer. No limit is set beyond the default. Groups take up to 8 players. build & creative, a build sandbox with no gathering — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HzB_TestServer?
Check: map. Procedural, generated by the game, on HzB_TestServer.
How to join
What do you do to join HzB_TestServer?
Press F1 in Rust and enter client.connect 87.180.55.226:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.