Private Rust Test
Offline 87.159.50.208:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 120/200
- 86/200
- 31/350
- 83/400
- 143/200
- 56/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Private Rust Test follow?
The estimate for Private Rust Test's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 79 days 5 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Private Rust Test carry, and what do they mean?
These are the tags Private Rust Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Protocol 2632: join only on the same game version; cs160556 (Build): Game build reading: 160556; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Private Rust Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Private Rust Test: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Private Rust Test sit in the rankings?
Ranking for Private Rust Test: #15,335 on seven-day player hours, top 69% of all ranked servers.
What is the population on Private Rust Test?
Reading for Private Rust Test: offline at this moment; last seen 8 days 23 hours ago.
Server details
What location is Private Rust Test hosted in?
No region tag on Private Rust Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.159.50.208:28015.
What Rust version is Private Rust Test on?
Version check: Rust network protocol 2632 and build 160556 on Linux, run by Private Rust Test. Matching protocol is required to join. Let Steam update your game.
Is Private Rust Test up, and how often does it stay up?
Reading: offline. Private Rust Test last answered 8 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 20 October 2026.
Map and rules
What settings and rules apply on Private Rust Test?
Reading the name gives no gather rate for Private Rust Test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is Private Rust Test on?
The game generates a procedural map for Private Rust Test.
How to join
How do you connect to Private Rust Test?
To join: start Rust, press F1 and type client.connect 87.159.50.208:28015. Or press Launch Rust here and Steam opens the game and connects you.