Private Test Server
Offline 87.126.24.28:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:58 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 106/500
- 127/100
- 123/225
- 93/700
- 25/200
- 26/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Private Test Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
When does Private Test Server wipe?
The rhythm of Private Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 3 hours ago.
Tags
Which tags does Private Test Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Private Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Private Test Server?
On Rust Metrics, Private Test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Private Test Server hold among Rust servers?
Player hours over seven days put Private Test Server at #8,595, in the top 39% of all ranked servers.
How full does Private Test Server get?
Private Test Server is not responding; status offline, last seen 26 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Operator and location
Where does Private Test Server sit?
Reading: location. Private Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 87.126.24.28:28015.
What Rust version is Private Test Server on?
Rust network protocol 2635 and build 168909 on Windows is the build Private Test Server runs. Matching protocol is required to join. Let Steam update your game.
Is Private Test Server up, and how often does it stay up?
Reading: offline. Private Test Server last answered 26 hours ago. Reading: 8% uptime over the last 5 full days. It was up 9 of 120 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Private Test Server enforce, and what are its settings?
Reading the name gives no gather rate for Private Test Server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Private Test Server on?
The game generates a procedural map for Private Test Server.
How to join
How can you get onto Private Test Server?
Press F1 in Rust and enter client.connect 87.126.24.28:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.