RUST METRICSFlight deck · live data
Data live Servers11,688 Players56,552 Populated3,390 Fresh wipes 3 h97 Scan5 min
‹ All servers87.120.167.233:28805
Offline Full Queue Fresh wipe Wipe due No query

Rust Server gamever.io

Offline 87.120.167.233:28805 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,336top 71%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rust Server gamever.io wipe, and when?

The rhythm of Rust Server gamever.io's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 18 hours ago.

Tag meanings

How should you read the tags on Rust Server gamever.io?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Server gamever.io. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server gamever.io?

On Rust Metrics, Rust Server gamever.io sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Rust Server gamever.io hold among Rust servers?

Ranking for Rust Server gamever.io: #15,336 on seven-day player hours, top 71% of all ranked servers.

What is the population on Rust Server gamever.io?

Status for Rust Server gamever.io: offline. Last seen 14 days 18 hours ago.

Operator and location

Which location does Rust Server gamever.io run from?

No region tag on Rust Server gamever.io. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 87.120.167.233:28805.

What Rust version is Rust Server gamever.io on?

Version check: Rust network protocol 2634 and build 167584 on Linux, run by Rust Server gamever.io. Matching protocol is required to join. Let Steam update your game.

How reliable is Rust Server gamever.io, and is it online now?

Check: connection. Rust Server gamever.io is offline at this moment. Last contact was 14 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Map and rules

How is Rust Server gamever.io configured, and what rules are in force?

No gather rate appears in the name: Rust Server gamever.io. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server gamever.io?

From seed 12345, the game generates the procedural map on Rust Server gamever.io. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rust Server gamever.io?

Press F1 in Rust and enter client.connect 87.120.167.233:28805. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://gamever.io.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167584
Build The server runs game build 167584.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.