My Server Name
Offline 87.117.53.241:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 187/500
- 133/100
- 152/225
- 136/700
- 14/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
How often does My Server Name wipe, and when?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 1 hours ago.
Tags
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,090 on seven-day player hours, top 70% of all ranked servers.
What is the population on My Server Name?
Reading for My Server Name: offline at this moment; last seen 11 days 19 hours ago.
Server
What location is My Server Name hosted in?
No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 87.117.53.241:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Server Name, and is it online?
My Server Name reports offline. The last reading came 11 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Settings and map
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
Join
How do you connect to My Server Name?
To join: start Rust, press F1 and type client.connect 87.117.53.241:28015. Or press Launch Rust here and Steam opens the game and connects you.