LOCAL SERVER
Offline 87.117.25.243:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:22 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on LOCAL SERVER when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 44 hours.
When does LOCAL SERVER wipe?
Its rhythm cannot be told from the wipes of LOCAL SERVER on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 7 hours ago the current world was made.
Tag meanings
How should you read the tags on LOCAL SERVER?
These are the tags LOCAL SERVER publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LOCAL SERVER appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LOCAL SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does LOCAL SERVER hold among Rust servers?
Ranking for LOCAL SERVER: #15,398 on seven-day player hours, top 71% of all ranked servers.
How full does LOCAL SERVER get?
Reading for LOCAL SERVER: offline at this moment; last seen 15 days 11 hours ago.
Operator and location
Where does LOCAL SERVER sit?
No region comes from LOCAL SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 87.117.25.243:28015.
What Rust version is LOCAL SERVER on?
Reading: LOCAL SERVER, Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LOCAL SERVER, and is it online?
Check: connection. LOCAL SERVER is offline at this moment. Last contact was 15 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does LOCAL SERVER enforce, and what are its settings?
Check: gather rate. The name LOCAL SERVER does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is LOCAL SERVER on?
Check: map. Procedural, generated by the game, on LOCAL SERVER.
How to join
How do you connect to LOCAL SERVER?
Check: join. Open Rust, press F1, then enter client.connect 87.117.25.243:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.